Summer post

So i've been sort of busy these past few weeks, mostly helping my parents out, as they prepare to sell their house and move away. But I have gotten some time in now and then to watch some 3D modeling tutorials over at DIgital Tutors. This is a great web site which sells tutorial DVD's but also allows you to watch bits and pieces of certain stuff online for free. It's an excellent resource especially if you want to refresh yourself about something and you don't feel like digging through Maya's help files.

www.digitaltutors.com

Aside from that I saw a couple of CGI heavy movies. The first was of course Iron Man, which l loved. It's hard to pinpoint what exactly was the best part of this movie, because as a comic book fan, they did so many things right. The casting, story and direction where all perfect. And as an aspiring/wannabe/amateur animator I loved the CG in the movie. Sometimes this works against a film, especially when the director focuses too much on it EFX and it becomes a distraction. Yeah Lucas I'm talking to you. That could have very easily happen with this movie, but the director (John Favour) smarty knows that the heart of this film is not the Iron Man but Tony Stark.

Next I was pretty dissapointed with the new Indiana Jones film. I've heard reports that the script for this movie took ten years, and that maybe is where the problem with the story lies. To many drafts. Too many revisions. [BEGIN SPOILER] I had no problem with the whole aliens as gods thing, although it took someone else explaining it to me to understand it. [END SPOILER] But the movie isn't as much fun as the originals, and has a lot of problems with charcater development. For instance Indy main squeeze Marion shows up and basically stands around in the backgroun for most of the film unused. Then there's the terrible CG. I could ramble on, but I'm pretty sure no one reads this blog.

More soon.

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